History

2021

2020

2019

2018

09.08 ~ 09

Conducted "2018 VR Game Contest"

Held the "2018 VR•AR Grand Challenge"

09.06 ~ 07

09.05 ~ 07

Conducted "2018 Global Business Creation(GBC)"

Conducted "KVRF(Korea VR Festival) 2018"

09.05 ~ 09

06.08

Held the 2nd "2018 Digital contents In-House R&D deliberation committee of element technology"

Held the 2nd "Best practices for VR/AR use and applications public hearing"

04.30

01.29 ~ 02.01

Attended "IEEE SA P3079 #04 Plenary"

2017

Conducted "2017 VR Game Contest"

12.22

11.21

Held the "Best practices for VR/AR use and applications public hearing"

Held the "2017 VR•AR Grand Challenge"

09.18 ~ 19

09.16 ~ 20

Conducted "KVRF(Korea VR Festival) 2017"

Held the 2nd "Best practices for VR/AR use and applications debate forum"

08.31

07.20

Held the 1st Foreign Cooperation Subcommittee

Changed the association's name to "Korea VR AR Industry Association"

07.06

06.23

Held the 1st Education Subcommittee

Held the 1st "Best practices for VR/AR use and applications debate forum"

06.09

04.20

Held the 1st Contents Subcommittee

Held the 1st VR Theme Park Subcommittee

04.06

2016

12.06

Held the Korea-China Investor Relations Session

Jointly conducted “KVRF (Korea VR Festival) 2016”

10.06 ~ 09

09.26

Inaugurated the 2nd chairman Kyung-lim Yoon

Participated in “Gamescom 2016" (Cologne, Germany)

08.18

07.28

Participated in "Chinajoy 2016" (Shanghai, China)

Opened the Korea-first VR Room - “VR Plus” (Theme Park Development and Operation Committee)

07.22

07.14

Held the 1st “VR Tech Day (Google Campus)”

Operated Korea VR Industry Booth in “MWC 2016 (Shanghai, China)

06.27

06.22 ~ 24

Officially supported “Robotics VR Summit” (Kintex)

Supported “VR Image Contest (Chosun Ilbo, Samsung Electronics)”

06.12

06.10

Held the 1st “Global VR Industry Networking Day”

Supported IT Chosun “Wearable & VR World” (co-hosting)

06.09

06.08

Jointly operated Korea VR Industry Hall in “GVRC 2016 (Shanghai, China)”

Inaugurated and held the 1st “Korea VR VC Forum”

06.02

05.19 ~ 21

Operated Korea VR Industry Association Section in “Play Expo PlayX4”

Operated the middle/small-sized company section (VR Cafe) in “Busan Contents Market (BCM+)

05.11 ~ 14

05.04

Conducted a survey on the amount of corporate investments related to VR industry tax credit policies

Conducted the joint event of “Korea Graphics World 2016”

04.22

03.29

Held the “VR Business Matching Day”

Officially supported “Seoul VR MeetUp #1” for VR developers

03.25

02.23

Supported partner companies participated in “MWC 2016"

Inaugurated Korea VR Industry Association

01.01

2015

11.13

Held G-Star “Korea VR Industry Networking Day” in 2015

1st chairman Dae-won Hyun

First general meeting of Korea VR Industry Association

09.09

07.08

Promoters’ Meeting

Inaugurated Korea VR Industry Association Arrangement Committee

05.02

2020

10.21

Business agreement to support entry into emerging markets
-KETIA, KORAIA, MOIBA

Business agreement to revitalize immersive contents industry
-NIPA, SK Telecom, LG Uplus, KT, EBS

05.13

2019

12.13

Business agreement with Sungkyunkwan University

Business agreement with Baekseok University

12.11

09.05

Business agreement with Suncheon City

Business agreement with Taiwan Association for VR/AR, Taiwan

08.07

05.30

Business agreement with VR/AR Association, USA

2018

Business agreement with Korea Game Society

06.15

05.30

Business agreement with Spatial Information Industry Promotion Institute

2017

Business agreement to revitalize VR game industry
- MSIT, NIPA, ETRI, KT, LG Electronics, CJ E&M, Lotte World Adventure, 3D FACTORY, Skonec Entertainment

12.22

10.23

Business agreement for virtual augmented reality global business
- Funin, NIPA

Business agreement with HEIX

10.22

10.22

Business agreement for virtual augmented reality global business
- HEIX, NIPA

Business agreement for virtual augmented reality global business
- SVVR, WVRF, Zhongguancun Alliance, TAVAR, NIPA

09.19

08.29

Business agreement to revitalize domestic VR / AR contents industry
- Skonec Entertainment, Barunson, VR PLUS,
3D FACTORY, Lotte World Adventure, MSIT

Business agreement with Guangzhou Maker Street Investment Consulting Co., Ltd.

06.02

06.02

Business agreement with HORN FUND

Business agreement with Korea Model Association

05.25

01.28

Business agreement with interested institutions in major regions
- Gachon University, Kwangwoon University, Sangmyung University, and Sogang University

2016

Business agreement with 87870, KMGA

07.29

04.29

Business agreement with Ecomice Inc. and Coex

Business agreement with 3Glasses and Skonec Entertainment

04.22

04.21

Business agreement with Shinhan Bank and Credit Guarantee Fund

Business agreement with CDIT and Fix Games

Business agreement with D.I.P

04.14

01.15

MOU for the development of Busan City and the VR industry

2015

Business agreement with Nibiru, China

12.04